Thursday, 2 February 2012

Basic Body

The basic body was created from a box with 3 sections for the length, width and height this was then turned into an editable poly. The top row of the box would act like the shoulders so these were pulled out to allow the arms to be at a right angle. the box was then made longer to form the body. The bottom right vertex were moved in to give the angled pelvis.



I then went on to form the head by selecting the middle polygon and using the extrude and bevel tools to shape the head to the body size. i applied the same techniques to create the arms and legs.


From the above image you can see that the leg was quite spread out. I moved the leg in by selecting the vertex and moving them down.


I then used the mirror tool to create a full body image.





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