I unfortunately tried and failed miserably with the skinning and boning of my character Foxy. this caused a great ripple effect in putting the animation together. i followed all of the steps after rigging the character but for some reason the skin would not attach to the rig. I then tried to use physique instead but this just squewed the character meaning that all of the body parts were shooting across the screen. As time was passing by I tried several times to get this right but it would not work (for reasons unknown to me) and so in the end I had to make a decision. I had to leave the rigging and focus on putting my animation together as best I could.
The above are selected scened from the animation. It was disappointing to not see the main character move which did not make the animation work as well as I had hoped. I did however continue to focus on the eyes and make the most of what research I had gained previously from looking at the body language.
Once I had collected my snippets of animation I uploaded them into Premier Pro to be edited:
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